UI Engineering Lead

Sony Interactive Entertainment (SIE)

United States

Remote

USD 140,000 - 210,000

Full time

8 days ago

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Benefits offered by this job

Remote option
Medical insurance
401(k) with match
Paid time off
Wellness program
Employee discounts
Bonus eligibility

Job summary

Sony Interactive Entertainment in the United States seeks a lead UI engineer to drive the engineering work turning design concepts into responsive, dependable user interfaces for a new game. You will do hands-on development in Unreal Engine 5 and mentor the UI engineering team while guiding UX/UI systems across gameplay disciplines.

You will hire, manage, and coach engineers, set technical direction for UX and UI systems, partner with cross-disciplinary teams, and deliver player-facing

Qualifications

  • Must write, debug, and maintain C++ code.
  • Experience developing with Unreal Engine.
  • Experience building varied UX/UI systems (HUDs, menus, fonts, localization).
  • Experience leading engineers through management, mentoring, or technical guidance.
  • Strong communication with technical and non-technical partners.

Responsibilities

  • Lead the UI engineering team and mentor engineers.
  • Build and maintain UI systems, workflows, and tools in C++ and Unreal Engine 5.
  • Set technical direction for UX and UI systems across gameplay disciplines.
  • Partner with cross-disciplinary teams to deliver new player-facing experiences.

Skills

C++
Unreal Engine
UI/UX systems
Leadership
Communication

Tools

Unreal Engine

Job description

Role overview

Lead the engineering work that turns design concepts into responsive, dependable user interfaces for a new game. The role combines hands-on development in Unreal Engine 5 with managing and mentoring the UI engineering team, while guiding UX and UI systems across gameplay disciplines.

Responsibilities
  • Build and maintain UI systems, workflows, and tools in C++ and Unreal Engine 5.
  • Hire, manage, and support UI engineers through technical mentorship, feedback, and career coaching.
  • Set technical direction for UX and UI systems, helping teams across gameplay disciplines use them effectively.
  • Partner with a cross-disciplinary team to deliver new player-facing experiences.
Requirements
  • Ability to write, debug, and maintain C++ code.
  • Experience developing with Unreal Engine.
  • Experience building and maintaining varied UX and UI systems, including HUDs, menus, fonts, and localization workflows.
  • Experience leading engineers through direct management, mentoring, or technical guidance.
  • Strong communication skills with technical and non-technical partners.
Nice to have
  • Experience developing for PC and console.
  • Background in real-time action multiplayer games or shipping game titles.
  • Experience working with external development partners or contractors.
Benefits and work setup
  • Remote work may be available, with compensation varying by location.
  • Benefits include medical, dental, and vision coverage, a retirement plan with employer matching, paid time off, wellness support, and employee discounts. Bonus eligibility may also apply.
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