Senior Gameplay Designer Enemies & NPCs (Remote/Hybrid)

CD Projekt

United States

Hybrid

USD 120,000 - 180,000

Full time

3 days ago
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Benefits offered by this job

Private medical healthcare
Life insurance
Sports card
Relocation support

Job summary

CD PROJEKT RED is seeking a Senior Gameplay Designer for enemies and NPCs for The Witcher 4. You will design and implement behavior subsystems and prototype abilities to enhance combat and immersion.

Collaborate with cross-disciplinary teams across a global studio, and mentor junior designers while guiding feedback throughout development. Remote or hybrid work options and relocation support are available.

Qualifications

  • 6+ years in AAA melee combat and RPG titles.
  • Experience with Unreal Engine 4/5 and Behavior Trees.
  • Strong mentoring, communication, and feedback skills.

Responsibilities

  • Design and implement behavior subsystems for NPCs and enemies.
  • Collaborate with cross-disciplinary teams to enhance combat and immersion.
  • Prototype unique abilities, reactions, and weaknesses for humans and monsters.

Skills

Mentoring
Communication
Feedback

Tools

Unreal Engine 4/5
Behavior Trees

Job description

CD PROJEKT RED is seeking a Senior Gameplay Designer for enemies and NPCs for The Witcher 4. You will design and implement behavior subsystems and prototype abilities to enhance combat and immersion.

Collaborate with cross-disciplinary teams across a global studio, and mentor junior designers while guiding feedback throughout development. Remote or hybrid work options and relocation support are available.

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