Senior Game Systems Engineer - Unity & Cloud

EngRadar

Bellevue (WA)

On-site

USD 169,000 - 253,000

Full time

11 days ago

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Job summary

Scopely is seeking a Staff Software Engineer, Game Development to lead Unity-based game client work and cloud backend services in Bellevue. You will set technical direction, influence multiple teams, and balance near-term game work with long‑term platform health.

Responsibilities include architecting end-to-end game systems, guiding design reviews, and mentoring engineers to deliver scalable, player-facing experiences across live titles.

Qualifications

  • BS/MS/PhD in CS or related field or equivalent experience.
  • Significant experience shipping production games with Unity.
  • Experience designing and operating backend game services on GCP or similar.
  • Proven ability to lead technical initiatives across teams.

Responsibilities

  • Lead end-to-end game systems spanning Unity client, backend services, data storage and cloud infra.
  • Shape technical vision and architecture across client/server systems for scale and reliability.
  • Collaborate with product, design and game teams to translate concepts into scalable solutions.
  • Develop shared services and frameworks used across multiple games or features.
  • Mentor engineers and drive best practices, reviews, and incident response.
  • Ensure live game reliability with code reviews and testing.

Skills

Unity
Cloud backend
Technical leadership
Game development

Education

BS/MS/PhD in CS or related field

Tools

Google Cloud Platform (GCP)

Job description

Scopely is seeking a Staff Software Engineer, Game Development to lead Unity-based game client work and cloud backend services in Bellevue. You will set technical direction, influence multiple teams, and balance near-term game work with long‑term platform health.

Responsibilities include architecting end-to-end game systems, guiding design reviews, and mentoring engineers to deliver scalable, player-facing experiences across live titles.

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