Senior Unity/C# Engineer — Core Engine & Infrastructure

Zynga

Carlsbad (CA)

On-site

USD 133,900 - 180,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
14 paid holidays
Employee stock purchase program

Job summary

Zynga seeks a Principal Software Developer - Full Stack (Unity, C#) to join our distributed engineering team across Austin, CA, and other locations. You will lead core engine and client infrastructure work, pushing performance, load times, and memory optimizations for casual/mobile games.

Expect independent, multi-week initiatives and collaboration with engineers to evolve architecture and tooling. You’ll mentor teammates, review designs, and drive frontend and backend integrations, including

Qualifications

  • 6+ years game industry or mobile app experience
  • Shipped titles or live games experience (mobile iOS/Android)
  • Expert knowledge in C#
  • 3+ years Unity experience, including engine-level work
  • Solid understanding of client/server architecture in mobile games
  • Experience with AWS, Kubernetes, and Datadog

Responsibilities

  • Define, architect, and develop core systems and client infrastructure in Unity and C#
  • Diagnose and resolve complex game-wide technical issues such as slow load times and low frame rates
  • Own evaluation, upgrade, and maintenance of third-party libraries, SDKs, and engine dependencies
  • Design and implement foundational architecture changes to enable future feature roadmaps
  • Produce technical design documentation and implementation plans for infrastructure initiatives
  • Scope and cost work with estimates and risks
  • Adapt plans when requirements or platform constraints change
  • Review code and design documents for teammates
  • Mentor other engineers

Skills

C#
Unity
Game development
Client/server
Performance profiling
Git
Communication
Distributed teamwork

Tools

AWS
Kubernetes
Datadog
CI/CD
Git
Unity tooling

Job description

Zynga seeks a Principal Software Developer - Full Stack (Unity, C#) to join our distributed engineering team across Austin, CA, and other locations. You will lead core engine and client infrastructure work, pushing performance, load times, and memory optimizations for casual/mobile games.

Expect independent, multi-week initiatives and collaboration with engineers to evolve architecture and tooling. You’ll mentor teammates, review designs, and drive frontend and backend integrations, including

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