Lead Game Client Engineer – Unity/C# (Hybrid)

Activision Blizzard, Inc.

Irvine (CA)

Hybrid

USD 122,000 - 225,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
401(k) matching
Paid holidays and vacation
Relocation assistance

Job summary

Activision Blizzard, Inc. in Irvine, CA is seeking a Lead Software Engineer, Client Foundations to guide our client foundations team for an unannounced game. This full-time hybrid role blends on-site and remote work to build scalable, high-performance client systems across platforms.

You will mentor engineers, own architecture, and collaborate with art and design while delivering features for mobile, PC, and console games using Unity, C#, and .NET.

Qualifications

  • Deep hands-on expertise with Unity, C#, and .NET in game development.
  • Experience leading engineers through game client work and optimization.
  • Proven ability to balance coding, architecture, and leadership.

Responsibilities

  • Lead, mentor, and grow the client foundations team with accountability and technical excellence.
  • Manage priorities, deadlines, and deliverables with cross‑discipline alignment.
  • Surface risks early and drive discussions to address them promptly.
  • Collaborate with tech art, UI, and engineers to optimize player experiences.

Skills

Unity
C#
NET
People management
Game development
Multiplatform development

Job description

Activision Blizzard, Inc. in Irvine, CA is seeking a Lead Software Engineer, Client Foundations to guide our client foundations team for an unannounced game. This full-time hybrid role blends on-site and remote work to build scalable, high-performance client systems across platforms.

You will mentor engineers, own architecture, and collaborate with art and design while delivering features for mobile, PC, and console games using Unity, C#, and .NET.

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