Senior Unity & Real-Time Game Engineer (Full-Stack)

Jobtailor

Redwood City (CA)

On-site

USD 160,000 - 210,000

Full time

14 days+

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Job summary

Jobtailor is seeking a senior software engineer to own production systems spanning Unity/C# client and robust backend services. You will deliver end-to-end features for real-time multiplayer experiences, optimize performance, and drive reliability in a regulated real-money gaming context.

You will collaborate on fairness and anti-cheat initiatives, ship low-latency architectures, and contribute to testing, observability, and incident response.

Qualifications

  • 5+ years building and shipping production software; senior-level ownership of non-trivial systems.
  • Real full-stack range: strong in a client stack and in backend services (you don't need both to be Unity/C#, but you must be able to go deep on the client and the server).
  • Hands-on with C# and/or Unity, or a track record that makes picking them up fast credible (strong C++/game-client, graphics, or real-time systems background).
  • Experience with real-time / low-latency or high-concurrency systems (multiplayer netcode, streaming, matchmaking, trading, or similar).
  • Comfort operating what you build: testing, observability, incident response.

Responsibilities

  • Ship end-to-end features spanning the Unity/C# client and backend game services — from table UX and mini-games to the APIs and real-time state behind them.
  • Improve client performance and stability for multi-tabling on desktop and mobile (memory, frame budget, thermals, reconnect/resync).
  • Design and evolve real-time, low-latency services for gameplay: table state, matchmaking, tournament flows, wallet/ledger, and event streaming.
  • Partner on fairness, integrity, and anti-cheat — RNG correctness, hand-history accuracy, and the analytics pipeline that watches for anomalies.
  • Build for a regulated, real-money context: work cleanly alongside payments, KYC, and geo-compliance systems without letting that complexity leak into gameplay.
  • Raise the engineering bar: reviews, testing, observability, and on-call for the surfaces you own.

Skills

Unity/C# Development
Real-Time Systems
Full-Stack Engineering
Incident Response
Performance Optimization

Tools

Game Engines
Analytics Pipeline
KYC Systems
Geo-Compliance Systems

Job description

Jobtailor is seeking a senior software engineer to own production systems spanning Unity/C# client and robust backend services. You will deliver end-to-end features for real-time multiplayer experiences, optimize performance, and drive reliability in a regulated real-money gaming context.

You will collaborate on fairness and anti-cheat initiatives, ship low-latency architectures, and contribute to testing, observability, and incident response.

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