Senior Game Designer - Remote, Lead Combat & UX

Far Coder

United States

On-site

USD 64,000 - 86,000

Full time

3 days ago
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Job summary

Digital Extremes is seeking a Senior Game Designer to define and execute core UX, UI, locomotion, combat, AI, mini-games, and co-op features for a remote/Hybrid role. The candidate will lead the design team, collaborate across disciplines, and drive implementation from concept to polish.

Applicants should have 5+ years in game design, strong analysis of player feedback, and experience with live service or multiplayer titles. London, Ontario studio could host on-site arrangements.

Qualifications

  • 5+ years of experience as a designer in the video game industry.
  • Experience in live service or multiplayer environments.
  • Experience on a first- or third-person game.
  • Ability to analyze gameplay data and user feedback.
  • Strong cross-disciplinary collaboration.

Responsibilities

  • Lead and mentor the design team to deliver the creative vision and goals.
  • Collaborate with animation, programming, and level design teams to polish gameplay.
  • Guide tools team to improve development workflow for rapid iteration.
  • Articulate and champion product goals and creative vision across disciplines.
  • Analyze data and feedback to refine and iterate on designs.
  • Document and communicate game design concepts clearly.
  • Stay updated on trends in enemy and boss design and bring ideas.
  • Participate in playtests and provide constructive feedback.
  • Other senior-level responsibilities as assigned.

Skills

Team leadership
Gameplay design
Player feedback loops
AI design
Communication

Education

Bachelor's degree in game design or related field

Tools

Game engines
Design tools

Job description

Digital Extremes is seeking a Senior Game Designer to define and execute core UX, UI, locomotion, combat, AI, mini-games, and co-op features for a remote/Hybrid role. The candidate will lead the design team, collaborate across disciplines, and drive implementation from concept to polish.

Applicants should have 5+ years in game design, strong analysis of player feedback, and experience with live service or multiplayer titles. London, Ontario studio could host on-site arrangements.

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