Senior Game Designer — Lead Gameplay & Systems (UE5)

Electronic Arts Ltd

West Chatsworth (CA)

On-site

USD 183,000 - 276,000

Full time

3 days ago
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Benefits offered by this job

Medical/dental/vision insurance
Paid time off
Life insurance
Disability insurance
401(k) matching
Bonus eligibility

Job summary

Electronic Arts in California is seeking a senior game designer to lead gameplay experiences for a Respawn project. You will collaborate with design, animation, code, and art to implement engaging player control and system design in UE5, shaping player moments across the game.

The role requires 5+ years in games design, hands-on scripting or programming experience, and a passion for creating fun, gameplay-driven experiences with strong engine knowledge.

Qualifications

  • 5+ years' experience in the games industry in a design role shipping at least one title.
  • Experience with text-based scripting, visual scripting, and/or programming languages.
  • Passion for building gameplay-driven mechanics and moments.
  • Strong understanding of game engine tools and pipelines (UE5, Unity).
  • Team player mindset and ability to communicate across disciplines.

Responsibilities

  • Work with Design and project leadership, Animation, Code, and Art to bring the next Respawn game to life.
  • Create compelling player control and own technical implementation in UE5.
  • Lead the vision and design of player control feel on the sticks.
  • Become an expert on game mechanics, player systems, and weapons, and lead with the team.
  • Directly shape the player's moment-to-moment experience.

Skills

Senior game design experience
Scripting languages
Game design passion
UE5 experience
Unity experience
Collaboration
Problem solving

Tools

UE5
Unity

Job description

Electronic Arts in California is seeking a senior game designer to lead gameplay experiences for a Respawn project. You will collaborate with design, animation, code, and art to implement engaging player control and system design in UE5, shaping player moments across the game.

The role requires 5+ years in games design, hands-on scripting or programming experience, and a passion for creating fun, gameplay-driven experiences with strong engine knowledge.

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