Senior Technical Game Designer – UE5 (Sports / Action / Simulation Games)

Refactor Games

Beverly Hills (CA)

On-site

USD 90,000 - 120,000

Full time

14 days+
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Benefits offered by this job

Competitive compensation
Benefits
Relocation support

Job summary

A leading video game studio is seeking a Senior Technical Game Designer to join their team in Beverly Hills, California. The role focuses on advanced technical design and implementation for a next-generation European football game using Unreal Engine 5. Candidates should have over 5 years of experience in game design, strong skills in Unreal Engine, and a passion for football. This full-time position offers competitive compensation and benefits.

Qualifications

  • 5+ years experience in Technical, Gameplay, or Systems Design on AAA games.
  • Advanced proficiency with Unreal Engine; Blueprints required, C++ preferred.
  • Strong understanding of gameplay systems and character behaviors.

Responsibilities

  • Own technical design and implementation of game features.
  • Develop design tools, workflows, and pipelines for the team.
  • Profile, debug, and optimize gameplay systems.

Skills

Technical Design
Gameplay Design
Systems Design
Unreal Engine Blueprints
C++
Animation Systems
Communication Skills
Passion for European Football

Tools

Unreal Engine
Animation Graphs

Job description

Senior Technical Game Designer – UE5 (Sports / Action / Simulation Games)

Refactor Games is a AAA sports video game studio developing the next generation of professional football (soccer) games using Unreal Engine 5. We are seeking an experienced Senior Technical Game Designer to drive core gameplay systems and tools for our upcoming European football title.

About the Role:

You will act as a key bridge between design and engineering, owning technical design implementation in Unreal Engine, developing gameplay features, building design tools, ensuring systems are robust, scalable, and high‑quality. You’ll collaborate with gameplay programmers, animation teams, AI designers, and content creators to deliver world‑class football experiences.

You'll Work On:
  • Own the technical design and implementation of game features
  • Use Unreal Engine Blueprint and/or C++ to prototype, iterate, and ship high‑quality gameplay features
  • Develop, maintain, and improve design tools, workflows, and pipelines for designers, animators, and live content teams
  • Collaborate closely with gameplay engineering to define architecture, feature requirements, and long‑term scalability
  • Integrate and tune animation systems such as state machines, blendspaces, motion matching, and procedural animation for player behaviors
  • Work with AI designers to improve AI decision‑making, player tactics, team shape, and football intelligence
  • Profile, debug, and optimize gameplay systems to maintain performance on all target platforms
  • Provide mentorship and technical guidance to designers, helping them use UE tools effectively and safely
  • Write clear documentation on tools, systems, best practices, and technical constraints
  • Partner with production and cross‑discipline leads to scope features, plan roadmaps, and ensure delivery quality
Requirements:
  • 5+ years experience as a Technical Designer, Gameplay Designer, or Systems Designer on a shipped AAA or high‑quality game
  • Advanced proficiency with Unreal Engine (Blueprints required; C++ a strong plus)
  • Strong understanding of gameplay systems, player mechanics, and animation‑driven character behaviors
  • Proven ability to build prototypes that clearly communicate design intent
  • Experience working with animation graphs, blend trees, state machines, motion matching, or similar systems
  • Ability to debug complex gameplay issues and optimize design implementations
  • Excellent communication skills and ability to collaborate across engineering, animation, and design teams
  • Strong passion for European football and understanding of core systems (movement, ball control, tactics, player roles)
Bonus Points:
  • Experience on a sports title, especially European football (soccer)
  • Comfort working directly in C++ within Unreal Engine
  • Experience developing designer‑friendly tools and pipelines
  • Knowledge of football analytics and gameplay modeling (xG models, intensity metrics, stamina/fatigue models, etc.)
  • Understanding of networked gameplay and replication considerations
  • Mentorship experience or leadership of small feature teams
What We Offer:
  • Opportunity to work on a next‑generation European football franchise
  • Senior‑level ownership of cross‑discipline features and systems
  • Highly collaborative team with strong engineering and animation partners
  • Competitive compensation, benefits, and relocation support as needed
Seniority level

Mid‑Senior level

Employment type

Full‑time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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