Principal Game Designer - UE5 Gameplay Lead

Electronic Arts

West Chatsworth (CA)

Hybrid

USD 120,000 - 180,000

Full time

4 days ago
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Benefits offered by this job

Paid time off 3 weeks/yr
Sick time 80 hours/yr
16 company holidays/yr
10 weeks parental leave
Medical/Dental/Vision insurance
401(k)

Job summary

Electronic Arts’ Respawn studio is seeking a Principal Game Designer to drive player control systems and gameplay experiences for a next-generation title. You will collaborate with design leadership, art, code, and animation to shape core mechanics and narrative moments using UE5 and related toolchains.

You will mentor teams, own design direction, and help translate creative concepts into compelling player experiences, with a focus on fun, balance, and player delight.

Qualifications

  • 5+ years’ experience in the games industry in a Design role shipping at least one title.
  • Experience with text-based scripting, visual scripting, and/or programming languages.
  • Strong understanding of game engine tools and pipelines such as UE5, Unity, etc.

Responsibilities

  • Work with Design and project leadership, Animation, Code, and Art departments to bring the next Respawn game to life.
  • Create compelling, imaginative, and satisfying player control and own technical implementation in UE5.
  • Lead the vision and design of player control feel on the sticks.
  • Become an expert on the inner-workings of game mechanics, player systems, and weapons able to lead and communicate with the larger team.
  • Directly shape the player’s moment to moment experience.

Skills

Design experience
Scripting experience
Programming languages
UE5
Unity
Communication
Problem solving

Tools

Unreal Engine

Job description

Electronic Arts’ Respawn studio is seeking a Principal Game Designer to drive player control systems and gameplay experiences for a next-generation title. You will collaborate with design leadership, art, code, and animation to shape core mechanics and narrative moments using UE5 and related toolchains.

You will mentor teams, own design direction, and help translate creative concepts into compelling player experiences, with a focus on fun, balance, and player delight.

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