Senior Engine Engineer - Cross-Platform, C++ Expert

Level.me

Austin (TX)

Hybrid

USD 140,000 - 210,000

Full time

14 days+

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Job summary

Level is a learning technology company focused on helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to.

Level is looking for a systems-oriented engine engineer to help build and evolve our robust technology platform supporting web, desktop, Chromebooks, iPads, and mobile.

Qualifications

  • Strong professional C++ experience.
  • 7+ years of experience working on game engines, real-time systems, runtime infrastructure, platform technology, or other low-level systems.
  • Direct experience working with and modifying engine source code.
  • Experience shipping games or other real-time software products.
  • Strong debugging and profiling skills.
  • Solid understanding of memory, CPU performance, threading, data layout, and systems-level constraints.
  • Experience solving cross-platform issues.
  • Demonstrated ability to reason about architecture, not just implement tickets.
  • Experience building reusable systems rather than only isolated features.
  • Senior or Staff-level technical caliber, with signals such as owning major systems, setting architecture, or leading technical decisions

Responsibilities

  • Work across engine architecture, runtime systems, memory management, multithreading/concurrency, asset loading and streaming, serialization, and build systems
  • Modify and extend our forked Godot engine source to meet product and platform needs
  • Identify and resolve architectural and performance issues at the engine level
  • Build reusable engine systems and tooling, rather than one-off features, that improve the productivity of gameplay engineers and content creators
  • Solve cross-platform compatibility issues across web, desktop, Chromebooks, iPads, and mobile
  • Profile and optimize for CPU, memory, and general runtime performance
  • Navigate and improve a large, evolving, and sometimes unfamiliar codebase
  • Contribute to engineering practices, mentor other engineers, and act as a go-to resource for engine/platform systems
  • Actively experiment with and adopt AI-assisted development tools to improve engineering workflows

Skills

C++ expert
Game engines
Real-time systems
Engine source
Cross-platform
Debugging
Profiling
Memory management
Multithreading
Architecture leadership

Tools

Godot engine
CMake
CI/CD

Job description

Level is a learning technology company focused on helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to.

Level is looking for a systems-oriented engine engineer to help build and evolve our robust technology platform supporting web, desktop, Chromebooks, iPads, and mobile.

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