Senior Engine Architect for AAA Games

Nintendo of America Inc

Austin, Northern (TX, KY)

Hybrid

USD 150,000 - 210,000

Full time

12 days ago
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Job summary

Retro Studios in Austin, Texas, seeks an experienced Technology Engineer to design and implement core engine and game technologies aligned with our long-term vision. You will own technical design and drive optimization across engine and runtime systems, collaborating with cross-functional teams to overcome complex challenges.

The role requires expert C++, deep knowledge of data structures, algorithms, and systems design, plus 10+ years in game development and a track record with AAA titles.

Qualifications

  • Expert-level proficiency in C++ and fundamentals (data structures, algorithms, multithreaded programming, systems design).
  • 10+ years of professional game development experience, including AAA titles.
  • Strong debugging, profiling, and memory/ performance optimization skills.
  • Experience leading technical initiatives and mentoring engineers.

Responsibilities

  • Design, architect, and implement core engine and game technologies for long-term vision.
  • Own technical design and execution of complex systems for performance and scalability.
  • Drive optimization across engine and gameplay systems for target platforms.
  • Collaborate with engineering, design, art, and production to solve technical challenges.
  • Lead investigations, debugging, and resolution of complex issues across engine and tools.
  • Evaluate emerging technologies and integrate improvements to product quality.
  • Contribute to low-level systems like physics, memory, networking, streaming, and content pipelines.
  • Establish engineering best practices, coding standards, and performance goals.
  • Provide mentorship and guidance to engineers across experience levels.

Skills

C++
Data structures
Algorithms
Multithreaded programming
Systems design
Team collaboration
Mentoring engineers
AAA titles

Job description

Retro Studios in Austin, Texas, seeks an experienced Technology Engineer to design and implement core engine and game technologies aligned with our long-term vision. You will own technical design and drive optimization across engine and runtime systems, collaborating with cross-functional teams to overcome complex challenges.

The role requires expert C++, deep knowledge of data structures, algorithms, and systems design, plus 10+ years in game development and a track record with AAA titles.

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