Lead Game Engineer: Cross-Platform & Console Shipping

Enduring Games

Austin (TX)

On-site

USD 120,000 - 160,000

Full time

3 days ago
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Job summary

Enduring Games in Austin, TX is seeking a senior software engineer with deep C/C++ expertise and a strong track record in game engines. The role requires mentoring peers, coordinating multiple projects, and delivering on cross-platform features across consoles.

You will collaborate across disciplines and work with proprietary codebases to ensure high-quality game experiences. The ideal candidate has hands-on experience with modern engine APIs, multiple engines, and shipping games on several

Qualifications

  • Expertise in one or more game development systems (player controller, physics, save game, etc.).
  • Strong background in cross-discipline collaboration.
  • Strong background in C/C++.
  • Strong customer-facing communication skills.
  • Experience mentoring peers & junior staff in best practices development.
  • Experience managing multiple simultaneous projects.
  • Experience with modern engine APIs and language features.
  • Experience with multiple commercial and proprietary game engines.
  • Experience shipping games across two or more consoles.
  • Ability to assess, understand, and work productively in proprietary codebases.
  • Cross-platform and cross-play experience a plus.

Skills

C/C++
Game engines experience
Cross-disciplinary collaboration
Mentoring peers/junior staff
Project management
Modern engine APIs and language
Experience with multiple engines
Shipping games on multiple consoles
Proprietary codebase analysis
Cross-platform / cross-play experience

Job description

Enduring Games in Austin, TX is seeking a senior software engineer with deep C/C++ expertise and a strong track record in game engines. The role requires mentoring peers, coordinating multiple projects, and delivering on cross-platform features across consoles.

You will collaborate across disciplines and work with proprietary codebases to ensure high-quality game experiences. The ideal candidate has hands-on experience with modern engine APIs, multiple engines, and shipping games on several

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