3D Generalist Artist

Sphere Entertainment Co.

Burbank (CA)

On-site

USD 83,000 - 130,000

Full time

14 days+

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Benefits offered by this job

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Job summary

A leading entertainment company in California is seeking a 3D Generalist Artist with over 5 years of experience. The ideal candidate will have expertise in software such as Maya and Houdini, with a strong understanding of 3D pipelines. Responsibilities include collaborating in a team to create innovative content and solving technical challenges. The position offers a competitive salary range and opportunities for professional growth. Join us if you're passionate about the future of entertainment and want to make a significant impact.

Qualifications

  • 5+ years of experience working as a 3D/CG generalist.
  • Proficient in multiple 3D software and tools.
  • Understanding of 3D pipeline from visualization to final render.

Responsibilities

  • Collaborate in a production artist group to develop unique language.
  • Provide technical and artistic solutions to meet creative requirements.
  • Stay updated with trends in art, design, and technology.

Skills

Proficiency in 3D/CG generalist work
Maya
Houdini
Cinema 4D
Redshift
Unreal Engine

Job description

Join to apply for the 3D Generalist Artist role at Sphere Entertainment Co.

Sphere Entertainment Co. (NYSE: SPHR) is a premier live entertainment and media company. The Company includes Sphere, a next-generation entertainment medium powered by cutting‑edge technologies to redefine the future of entertainment. The first Sphere venue in Las Vegas opened in September 2023. In addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct‑to‑consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. More information is available at sphereentertainmentco.com.

Who We’re Hiring

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world. This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. Expected to work closely with leadership in creative development, production, post‑production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving. This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.

What You’ll Do
  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team.
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross‑department to achieve deliverable goals to studio standards.
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs.
  • Stay up‑to‑date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
What You Need to Succeed
  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist.
  • Proficient user of Maya, Houdini, or Cinema 4D, plus working knowledge of other 3D software and tools.
  • Knowledge of lighting and rendering, with experience in Redshift is desirable.
  • Experience with Motion Graphics and Animation for events, commercials, or advertising.
  • Working knowledge of real‑time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render.
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes.
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.
  • Exceptional problem‑solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.
Pay Range

$83,000—$130,000 USD

Benefits & Growth

At MSG, we recognize the importance of upskilling employees’ talents and strengths so they can drive their careers forward. We are proud to offer a robust set of tools and resources to help employees understand their interests and purpose, harness their talents and obtain the skills they need to reach the next step in their careers. Growth and longevity for our employees are top priorities here.

EEO Statement

We value diversity and are looking for extraordinary employees of all backgrounds! MSG is an Equal Opportunity Employer and provides equal employment opportunities to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, gender identity or expression, sexual and reproductive health choices, national origin, citizenship, age, genetic information, disability, or veteran status. In addition to federal law mandates, MSG complies with all applicable state and local laws governing nondiscrimination in all locations and will consider requests for reasonable accommodations as required.

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