Senior 3D Engine Engineer — Avatar & World Geometry

Roblox

San Mateo (CA)

On-site

USD 243,000 - 295,000

Full time

5 days ago
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Benefits offered by this job

Equity compensation
Comprehensive benefits

Job summary

Roblox is seeking a senior engineer to design and ship 3D engine systems for avatar and environment geometry, including mesh processing, LOD, streaming, and runtime loading. You will work with Rendering, Avatar, Studio, and external developers to ensure features are readily usable for creating immersive experiences.

The role emphasizes profiling and improving engine performance across devices, with a focus on mobile, and leading by example to set a high bar for code quality and team health.

Qualifications

  • 8+ years of professional experience in high-performance systems
  • Deep proficiency in C++ for large codebases
  • Hands-on experience with real-time 3D rendering and asset pipelines
  • Experience diagnosing CPU/GPU tradeoffs on mobile/console

Responsibilities

  • Design and ship 3D engine systems for avatar and environment geometry
  • Collaborate with Rendering, Avatar, Studio teams and external developers
  • Profile and improve game engine performance across devices, especially mobile
  • Lead by example, mentor engineers, uphold technical quality and code health

Skills

8+ years experience
C++
3D rendering
real-time systems
ownership
communication

Tools

Large codebase

Job description

Roblox is seeking a senior engineer to design and ship 3D engine systems for avatar and environment geometry, including mesh processing, LOD, streaming, and runtime loading. You will work with Rendering, Avatar, Studio, and external developers to ensure features are readily usable for creating immersive experiences.

The role emphasizes profiling and improving engine performance across devices, with a focus on mobile, and leading by example to set a high bar for code quality and team health.

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