Senior 3D Engine Engineer: Geometry & Scalability

Roblox

San Mateo (CA)

On-site

USD 243,000 - 295,000

Full time

14 days+

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Job summary

Roblox is seeking a senior engineer for the Geometry Scalability team to design and ship 3D engine systems for avatar and environment geometry, delivering high-fidelity experiences that run on mobile and low-end devices.

You will collaborate across Engine, Rendering, Avatar, Studio, and external developers, mentor peers, and own end-to-end projects from concept to production, with a strong focus on performance and code health.

Qualifications

  • 8+ years of professional experience building high-performance systems.
  • Strong C++ experience in large codebases.
  • Hands-on experience with real-time 3D rendering and mesh/geometry processing.
  • Ability to diagnose CPU/GPU tradeoffs on constrained platforms.
  • Experience driving work end-to-end in ambiguous projects.
  • Excellent collaboration and communication across teams.

Responsibilities

  • Design and ship 3D engine systems for avatar and environment geometry.
  • Partner with Rendering, Avatar, Studio and external developers to make features usable.
  • Profile and improve engine performance across devices, especially mobile.
  • Lead by example: mentor engineers and uphold high technical quality.

Skills

C++ proficiency
Real-time 3D systems
Performance optimization
Cross-team collaboration

Job description

Roblox is seeking a senior engineer for the Geometry Scalability team to design and ship 3D engine systems for avatar and environment geometry, delivering high-fidelity experiences that run on mobile and low-end devices.

You will collaborate across Engine, Rendering, Avatar, Studio, and external developers, mentor peers, and own end-to-end projects from concept to production, with a strong focus on performance and code health.

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