Remote VR 3D Generalist — Real-Time Assets in Unity

Doge Labs, Inc.

United States

Remote

USD 70,000 - 110,000

Full time

40 hours ago
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Benefits offered by this job

Remote-friendly
Flexible hours

Job summary

DLVR is looking for a mid-level 3D Generalist to create polished, game-ready artwork for our VR experiences. You’ll model, texture, and implement assets across characters, environments, props, and live content in Unity.

Collaborating with artists, designers, developers, and animators, you will ensure a cohesive visual experience that looks great and runs smoothly in real time, balancing quality with performance.

Qualifications

  • Professional experience creating assets for games or real-time interactive products.
  • Hands-on experience implementing and optimizing assets in Unity.
  • Proficiency in Blender and texturing or 3D-production tools.
  • Understanding real-time rendering, budgets, materials, lighting, and draw-call optimization.
  • Ability to work within an established art direction and meet deadlines.

Responsibilities

  • Create high-quality 3D assets for gameplay, live operations, marketing, and promos.
  • Model and texture characters, environments, props, and in-game assets.
  • Implement assets in Unity from concept to final production.
  • Set up materials, prefabs, lighting, and presentation elements in-engine.
  • Optimize geometry, textures, materials, and shaders for VR performance.
  • Collaborate with developers, designers, artists, and animators to ensure assets support gameplay and production timelines.
  • Maintain a consistent visual style across new and existing content.
  • Contribute improvements to the art pipeline and documentation.
  • Create occasional 2D assets, icons, or promo artwork.

Skills

3D modeling
Unity
Blender
Texture budgets
Real-time rendering
Artistic vision
Remote collaboration

Tools

Unity Editor
Blender
Substance Painter

Job description

DLVR is looking for a mid-level 3D Generalist to create polished, game-ready artwork for our VR experiences. You’ll model, texture, and implement assets across characters, environments, props, and live content in Unity.

Collaborating with artists, designers, developers, and animators, you will ensure a cohesive visual experience that looks great and runs smoothly in real time, balancing quality with performance.

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