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Pipeworks Studios in Eugene, Oregon, is seeking a Technical Artist to join our team in a full-time temporary role with potential extension or conversion to permanent after six months. You will collaborate with the Senior Technical Artist to support pipelines, tools, and art integration for game content.
The role emphasizes MEL/Python scripting, Maya workflows, Unreal/Unity experience, and animation pipeline support. Remote, hybrid, or on-site work options are available.
Pipeworks Studios in Eugene, Oregon, is seeking a Technical Artist to join our team in a full-time temporary role with potential extension or conversion to permanent after six months. You will collaborate with the Senior Technical Artist to support pipelines, tools, and art integration for game content.
The role emphasizes MEL/Python scripting, Maya workflows, Unreal/Unity experience, and animation pipeline support. Remote, hybrid, or on-site work options are available.