Senior Technical Artist

Bee Talent Solutions

United States

On-site

USD 65,711 - 85,948

Part time

14 days+

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Job summary

A leading recruitment agency is seeking a Mid-Senior Level Technical Artist to streamline content creation processes through collaboration with Art, Design, and Engineering teams. Candidates must have 5+ years in the field, strong communication skills, and expertise in tools like Unreal Engine and Autodesk Maya. The role involves providing technical support, building tools for artists, and enhancing the workflow within a collaborative environment. This is a contract position based in the United States, offering competitive pay based on skills and experience.

Qualifications

  • 5+ years of professional experience as a technical artist in games or related industries.
  • Professional experience in mobile and/or AAA development.
  • Strong understanding of the game asset art pipeline.

Responsibilities

  • Provide technical support to artists and collect data to improve tools.
  • Identify and build foundational pipelines and tools.
  • Collaborate with production to maintain and evolve art workflows.

Skills

Technical support
Strong communication
Critical thinking
Proactive work ethic

Tools

Unreal Engine
Autodesk Maya
Photoshop
Substance Painter/Designer
Perforce
Python programming

Job description

This range is provided by Bee Talent Solutions. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$47.70/hr - $62.39/hr

As a Tools & Pipeline Technical Artist with our client you will collaborate with the Art, Design, and Engineering teams to streamline the content creation processes across the client. Using your expertise with Autodesk Maya, Photoshop, Substance Painter/Designer, Perforce, and Unreal Engine, you will unblock artists, streamline asset workflows, and build future-proof tooling to accelerate content creation. Working closely with tech artists and production on the team, you will standardize and improve the technical development processes, support artists, produce supporting technical content (such as materials/shaders), and build scalable development workflows.

Responsibilities:
  • Provide technical support to artists and collect data to further improve the tools they use.
  • Identify and build foundational pipelines and tools.
  • Identify gaps in tools & workflows and make recommendations to leadership for targeted improvements.
  • Collaborate with production to develop a long‑term strategy to maintain and evolve the art workflows for your product/area.
  • Build relationships with the artists and engineers you work alongside to understand their needs and provide consultation on tool and pipeline development.
  • Provide guidance and support to Technical Artists on your team in the form of code reviews, testing, and feedback.
Required Qualifications:
  • 5+ years of professional experience as a technical artist in games or related industries.
  • Professional experience in mobile and or AAA development.
  • Professional experience working in Unreal Engine.
  • Strong understanding of the game asset art pipeline.
  • Highly proficient communication skills and capacity to act as an ambassador between art and engineering.
  • Superb critical thinking skills, particularly as it pertains to translating artistic requirements to sustainable workflow design.
  • Proactive, Responsible, Autonomous.
Desired Qualifications:
  • Experiencing working in a large team on a AAA game title.
  • Expertise in content creation and tool development in DCC tools, especially Maya, Photoshop, and Substance Designer/Painter
  • Proficiency in Python programming

It’s our policy to provide equal employment opportunity for all applicants and employees of Bee Talent Solutions. The Company makes reasonable accommodations for handicapped and disabled employees and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law.

We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including, but not limited to, the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive data while employed by us and while on assignment at a customer of ours
  • Communication with others, including employees and third parties such as vendors, customers (including their employees), and/or players, including minors
  • Accessing our or our customer’s assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players, employees, and temporary workers

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization and within the organization of any customer to whom you may be assigned while employed by us. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Seniority level

Mid‑Senior level

Employment type

Contract

Job function

Other

Industries

Computer Games, Entertainment Providers, and Software Development

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