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Pipeworks Studios is seeking an Unreal Tools & Automation Engineer to advance tooling and build infrastructure for a next‑gen AAA project. You’ll work on crash reporting, diagnostics, test automation, and editor tooling in UE5, with a focus on scalable developer workflows.
The role supports remote work with hybrid/in‑office options in Eugene, OR, and relocation assistance is available. Ideal candidates have strong C++ skills, experience with Unreal modules, and a track record of shipping games.
Pipeworks Studios is seeking an Unreal Tools & Automation Engineer to advance tooling and build infrastructure for a next‑gen AAA project. You’ll work on crash reporting, diagnostics, test automation, and editor tooling in UE5, with a focus on scalable developer workflows.
The role supports remote work with hybrid/in‑office options in Eugene, OR, and relocation assistance is available. Ideal candidates have strong C++ skills, experience with Unreal modules, and a track record of shipping games.