Remote Real-Time Graphics Artist - Vizrt & Unreal Pro

SmartRecruiters, Inc.

Englewood Cliffs (NJ)

On-site

USD 100,000 - 130,000

Full time

11 days ago
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Job summary

Versant is seeking a Real-Time Graphics Artist to join our Creative Operations team, developing live, data-driven visuals for sports and entertainment. You will work across Viz Engine, Unreal Engine, and production tools to deliver high-fidelity graphics in real-time environments.

In this fully remote role, you’ll collaborate with artists, engineers, and producers to balance creative ambition with performance and reliability for live broadcasts.

Qualifications

  • 4+ years in 3D and real-time production in sports/entertainment.
  • Hands-on real-time graphics with Vizrt and Unreal Engine.
  • Proficiency in Maya, 3ds Max, Cinema 4D, Blender, and related tools.
  • Strong real-time rendering, GPU optimization, and performance profiling.
  • Portfolio demonstrating real-time design and interactive graphics.
  • Able to diagnose and resolve technical and creative challenges in live production.
  • Familiarity with Python or C++ for engine customization.

Responsibilities

  • Build real‑time experiences: Create, implement, rig, and optimize real‑time scenes and graphics using Vizrt Artist, Viz Engine, and Unreal Engine while following established technical architecture and production standards.
  • Deliver high visual fidelity: Develop immersive environments, high‑quality 3D assets, PBR materials, and dynamic lighting solutions that balance creative ambition with performance requirements for live production.
  • Develop interactive systems: Build real‑time logic, procedural systems, and graphics triggers using Vizrt scripting and Unreal Engine Blueprints to support live data integration and interactive experiences.
  • Optimize for live production: Profile and troubleshoot complex scenes to maintain reliable performance, including 60fps+ where required for live broadcast and large‑scale display environments.
  • Advance creative workflows: Build and improve pipelines connecting Maya, Cinema 4D, and Blender with real‑time engines, helping artists move efficiently from concept through production.
  • Explore what’s next: Evaluate emerging real‑time capabilities and technologies—including Lumen, Nanite, and PCG—and identify opportunities to strengthen Versant’s productions.

Skills

Vizrt
Unreal Engine
3D generalist
PBR workflows
GPU optimization
Live production
Python/C++
Version control (Perforce/Git)

Tools

Maya
3ds Max
Cinema 4D
Blender
Photoshop/After Effects

Job description

Versant is seeking a Real-Time Graphics Artist to join our Creative Operations team, developing live, data-driven visuals for sports and entertainment. You will work across Viz Engine, Unreal Engine, and production tools to deliver high-fidelity graphics in real-time environments.

In this fully remote role, you’ll collaborate with artists, engineers, and producers to balance creative ambition with performance and reliability for live broadcasts.

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