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BulletFarm is seeking an experienced gameplay designer to own and prototype core systems for an FPS-focused experience. You’ll prototype with engineers, draft detailed design docs, and present concepts to leadership, shaping the studio’s design discipline as it grows.
You will work remotely from within the US or Canada, collaborating with senior leaders to define engaging player experiences, progression, and cooperative mechanics in a startup environment.
BulletFarm is seeking an experienced gameplay designer to own and prototype core systems for an FPS-focused experience. You’ll prototype with engineers, draft detailed design docs, and present concepts to leadership, shaping the studio’s design discipline as it grows.
You will work remotely from within the US or Canada, collaborating with senior leaders to define engaging player experiences, progression, and cooperative mechanics in a startup environment.