Senior Environment Artist — Real-Time World Builder

BulletFarm

United States

Remote

USD 90,000 - 130,000

Full time

5 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
401(k)

Job summary

BulletFarm, a remote-first AAA game studio, is seeking an experienced Environment Artist to help build a new narrative-driven IP. You will work from briefs to implement modular environments that support exploration and immersion across PC and consoles.

You’ll create, texture, and optimize assets for real-time use, collaborating with a small senior team and reporting to the Art Director. Join early to influence studio processes and values.

Qualifications

  • 6+ years of experience as an Environment Artist with credits on one or more shipped AAA or AA titles.
  • Expertise in modular environment creation, Substance Painter, ZBrush, Maya, and Unreal Engine 5 workflows.
  • Strong understanding of composition, scale, lighting, and environmental storytelling.

Responsibilities

  • Create high-quality environment assets and world-building content from concept through final in-game implementation.
  • Model, sculpt, texture, and optimize architectural, organic, and prop assets for real-time use.
  • Assemble and polish environment content within Unreal Engine, supporting narrative, exploration, and player immersion.

Skills

Substance Painter
ZBrush
Maya
Unreal Engine 5
Modular environment creation
Lighting

Tools

Unreal Engine 5 workflows

Job description

BulletFarm, a remote-first AAA game studio, is seeking an experienced Environment Artist to help build a new narrative-driven IP. You will work from briefs to implement modular environments that support exploration and immersion across PC and consoles.

You’ll create, texture, and optimize assets for real-time use, collaborating with a small senior team and reporting to the Art Director. Join early to influence studio processes and values.

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