Remote Graphics & Media Rendering Engineer

Figma

San Francisco, Northern (CA, KY)

Hybrid

USD 153,000 - 376,000

Full time

8 days ago

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Benefits offered by this job

Equity
Health dental vision
Parental leave
Mentorship

Job summary

Figma is seeking an experienced engineer for the Pixel Engine, focusing on media rendering and playback. You will work with cross-functional partners to ship new media features, optimize rendering performance, and support codecs and image/video pipelines within the rendering engine.

You will be part of a full-time role that can be based in a US hub or fully remote across the United States, with mentorship and growth opportunities as part of a collaborative design and engineering culture.

Qualifications

  • 5+ years of professional experience shipping software with a specialization on Video/Image rendering & playback.
  • Experience with C++, TypeScript, or GLSL in real-world projects.
  • Demonstrated ability to collaborate across teams to deliver complex technical projects.

Responsibilities

  • Collaborate with Engineering, Product, Design, Marketing, User Research, and Data Science to build features and meet roadmap goals.
  • Support new client-side Media features and improve rendering performance in the engine.
  • End-to-end guidance for codecs and compression algorithms and related error handling.
  • Mentor peers and contribute to org-wide onboarding and inclusion initiatives.

Skills

Video/Image rendering
C++
TypeScript
GLSL

Job description

Figma is seeking an experienced engineer for the Pixel Engine, focusing on media rendering and playback. You will work with cross-functional partners to ship new media features, optimize rendering performance, and support codecs and image/video pipelines within the rendering engine.

You will be part of a full-time role that can be based in a US hub or fully remote across the United States, with mentorship and growth opportunities as part of a collaborative design and engineering culture.

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