Remote Game Writer: Sci‑Fi Dialogue & Lore

Hatchery Games

United States

Remote

USD 83,000 - 124,000

Full time

5 days ago
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Job summary

Hatchery Games is seeking an experienced Game Writer for Voidling Bound, a third-person sci-fi shooter built in Unreal Engine 5. You will craft polished in-game dialogues and supporting texts to deepen the world, characters, tone, and storytelling.

Work closely with the Narrative Director to ensure consistency with lore, tone, and gameplay; write mission briefs, location descriptions, creature descriptions, and other non-dialogue elements. This is a content-based, remote contract (approx.

Qualifications

  • Proven track record of writing for games.
  • Exceptional command of written English.
  • Ability to write believable story elements and tone.

Responsibilities

  • Write creative dialogues that respect characters, tone, and lore.
  • Create player-facing in-game text: mission briefs, location and creature descriptions.
  • Revise text for clarity, pacing, and player understanding.
  • Contribute ideas to storytelling and worldbuilding.
  • Collaborate with the team and respond to feedback.
  • Complete additional writing tasks as needed.

Skills

Game writing
Narrative design
Editing & proofreading
Collaboration
Iterative feedback
Independent work

Job description

Hatchery Games is seeking an experienced Game Writer for Voidling Bound, a third-person sci-fi shooter built in Unreal Engine 5. You will craft polished in-game dialogues and supporting texts to deepen the world, characters, tone, and storytelling.

Work closely with the Narrative Director to ensure consistency with lore, tone, and gameplay; write mission briefs, location descriptions, creature descriptions, and other non-dialogue elements. This is a content-based, remote contract (approx.

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