Game Writer

Hatchery Games

United States

Remote

USD 83,000 - 124,000

Full time

5 days ago
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Job summary

Hatchery Games is seeking an experienced Game Writer for Voidling Bound, a third-person sci-fi shooter built in Unreal Engine 5. You will craft polished in-game dialogues and supporting texts to deepen the world, characters, tone, and storytelling.

Work closely with the Narrative Director to ensure consistency with lore, tone, and gameplay; write mission briefs, location descriptions, creature descriptions, and other non-dialogue elements. This is a content-based, remote contract (approx.

Qualifications

  • Proven track record of writing for games.
  • Exceptional command of written English.
  • Ability to write believable story elements and tone.

Responsibilities

  • Write creative dialogues that respect characters, tone, and lore.
  • Create player-facing in-game text: mission briefs, location and creature descriptions.
  • Revise text for clarity, pacing, and player understanding.
  • Contribute ideas to storytelling and worldbuilding.
  • Collaborate with the team and respond to feedback.
  • Complete additional writing tasks as needed.

Skills

Game writing
Narrative design
Editing & proofreading
Collaboration
Iterative feedback
Independent work

Job description

We are looking for an experienced Game Writer for Voidling Bound, a third-person sci-fi shooter developed in Unreal Engine 5. Throughout the experience, players control, improve, evolve, and customize unique creatures called Voidlings.

You will work closely with the Narrative Director to write polished in-game dialogues and supporting texts that strengthen the project’s world, characters, tone, and storytelling.

This is a content-based and remote contract. (Approx. 3500 words)

Responsibilities
  • Write and deliver creative dialogues that respect established characters, tone, lore, and narrative direction and meet the quality standards of the game.
  • Write player-facing in-game text, including mission briefs, location descriptions, creature descriptions, and other non-dialogue elements.
  • Revise and improve existing text for clarity, tone, pacing, character voice, and player comprehension.
  • Contribute ideas that support the project’s storytelling, characters, and worldbuilding.
  • Collaborate with the team and respond constructively to feedback.
  • Complete any additional creative writing tasks required to support the storytelling needs of the project.
Required Qualifications
  • Previous professional experience writing for games.
  • Exceptional command of written English.
  • Strong ability to write interesting, believable, and distinct story elements.
  • Strong understanding of storytelling in games and the importance of writing for the player experience.
  • Ability to demonstrate writing skills through previous work and/or a writing test.
  • Ability to write within established creative constraints, including tone, lore, character voice, gameplay needs, and text length.
  • Excellent collaboration and communication skills.
  • Ability to receive feedback, think critically about your own work, and improve through iteration.
  • Ability to pitch creative ideas clearly and constructively.
  • Independent and motivated.
Desired Qualifications
  • Experience writing for science fiction, action games, creature-collecting games or RPGs.
  • Experience writing for localization, including concise phrasing and clear context.
  • Experience working with narrative bibles, style guides, character voice references, or established IP.
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