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Operative Games is seeking a Systems Engineer hybrid role in the Los Angeles area to architect the core systems for narrative authoring and in-game story logic. You will design a data-driven event system, build authoring tools, and shape the backend data layer to support dynamic storytelling.
You will collaborate with writers, designers, and AI engineers to ensure seamless integration of content and runtime systems, while championing usability and rapid iteration in authoring pipelines for a
Operative Games is pioneering a new frontier in narrative gaming—where stories are shaped in real-time by powerful AI systems and player choices. We’re building an authoring pipeline that empowers writers and designers to create rich, branching, and dynamic story worlds. To support that vision, we’re looking for a Systems Engineer to architect and implement the core systems that drive narrative authoring and in-game story logic.
As a Systems Engineer, you’ll be responsible for designing and building the technical foundations for our story logic, authoring tools, and narrative content systems. You’ll work closely with our writers, designers, and AI engineers to define how story events are authored, triggered, and tracked in-game. You’ll also help build a robust database layer and a modular event system that gives our narrative team the tools to tell expressive, reactive stories.
This is a hybrid role for a technical builder who’s also excited by the design side of interactive storytelling.