Remote Freelance VFX Artist for Hyper-Casual Games

Voodoo

United States

On-site

USD 55,104 - 123,984

Part time

14 days+
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Benefits offered by this job

Best-in-class compensation
Freelance contract
Remote

Job summary

Voodoo in the United States seeks a talented VFX Artist to create high-quality 2D and 3D visual effects for upcoming mobile experiences. You will collaborate with designers, artists, and developers to integrate VFX into gameplay and ensure performance.

This is a freelance, remote contract that offers autonomy to shape concepts, experiment with new techniques, and contribute to prototypes reaching millions of players.

Qualifications

  • Proven experience as a VFX Artist with a strong portfolio across 2D/3D art, motion graphics and animations.
  • Proficiency with Maya or Blender. ZBrush, Substance Painter, Houdini, After Effects would be a plus.
  • Experience with Unity real-time rendering and shader development is a plus.

Responsibilities

  • Creating high-quality 2D and 3D VFX, including motion graphics & animations.
  • Developing and implementing visual effects for core gameplay and environmental effects.
  • Collaborating with designers, artists, and developers to integrate 3D assets and VFX into the game.
  • Working with developers to adapt and integrate new art features based on project specifications.
  • Optimizing VFX for performance.
  • Maintaining VFX pipelines and workflows for efficient production.
  • Troubleshooting technical issues related to motion graphics, animations and VFX.

Skills

2D/3D art
motion graphics
animations
team collaboration

Tools

Maya
Blender
ZBrush
Substance Painter
Houdini
After Effects
Unity

Job description

Voodoo in the United States seeks a talented VFX Artist to create high-quality 2D and 3D visual effects for upcoming mobile experiences. You will collaborate with designers, artists, and developers to integrate VFX into gameplay and ensure performance.

This is a freelance, remote contract that offers autonomy to shape concepts, experiment with new techniques, and contribute to prototypes reaching millions of players.

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