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Insomniac Games is seeking a VFX Artist for real-time particle effects and texture work to support gameplay, environments, and cinematics. The role involves creating 2D/3D FX, textures, and shaders, with emphasis on optimization and integration into the game engine.
The candidate should be proficient with Maya or Houdini, Photoshop, and node-based shader networks, and work collaboratively across departments. This contract role may be remote via staffing partner Yoh Enterprise Solutions.
Insomniac Games is seeking a VFX Artist for real-time particle effects and texture work to support gameplay, environments, and cinematics. The role involves creating 2D/3D FX, textures, and shaders, with emphasis on optimization and integration into the game engine.
The candidate should be proficient with Maya or Houdini, Photoshop, and node-based shader networks, and work collaboratively across departments. This contract role may be remote via staffing partner Yoh Enterprise Solutions.