Remote Contract Game Animator: Creatures & Cinematics

Mob Entertainment

United States

On-site

USD 63,000 - 79,000

Full time

7 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
Paid time off
Sick time
Holidays

Job summary

Mob Entertainment is seeking a talented Game Animator to join our team on a contract basis to bring characters, creatures, and gameplay mechanics to life. You'll work closely with our art, design, and engineering teams to create polished, expressive 3D animations that fit our game's style and feel great in the hands of players.

The ideal candidate has 5+ years in Maya, matches the project's quality bar, and demonstrates a strong sense of body mechanics, performance awareness, and creature

Qualifications

  • 5+ years of experience animating in Autodesk Maya.
  • Ability to match the style and quality bar for a project.
  • Strong understanding of body mechanics.
  • A keen eye for performance and weight.
  • Experience with creature animation (bipedal and quadrupedal).
  • Self-motivated with a strong work ethic; able to work collaboratively and inspire a team environment.
  • Creative problem-solving skills and the ability to think beyond established solutions.

Responsibilities

  • Collaborate with a team of animators to develop high-quality in-game animations and cinematics
  • Work from storyboards when provided
  • Craft strong poses and compelling visual frames that represent the characters and serve the game's design goals
  • Present work to the team, seek input, and incorporate feedback from leads and teammates
  • Own your deliverables, managing your goals within milestones and deadlines while maintaining consistent style across the project
  • Continually refine animation processes throughout production to improve team productivity
  • Animate a diverse range of compelling creatures and characters that support dynamic gameplay

Skills

Maya
Animation
Body mechanics
Performance
Creature animation
Team collaboration
Problem solving

Tools

Game engine integration

Job description

Mob Entertainment is seeking a talented Game Animator to join our team on a contract basis to bring characters, creatures, and gameplay mechanics to life. You'll work closely with our art, design, and engineering teams to create polished, expressive 3D animations that fit our game's style and feel great in the hands of players.

The ideal candidate has 5+ years in Maya, matches the project's quality bar, and demonstrates a strong sense of body mechanics, performance awareness, and creature

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