Realtime Rendering & Graphics Engineer (Onsite Cupertino)

INFOSYS NOVA HOLDINGS LLC

Monta Vista (CA)

On-site

USD 120,000 - 140,000

Full time

41 hours ago
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Job summary

Kaleidoscope, an Infosys Company, is hiring a Software Engineer for onsite rendering work in Cupertino, CA. The role focuses on realtime 3D rendering, safe C++ development, and owning features across the graphics pipeline.

The position requires strong collaboration with teammates, deep knowledge of graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages, plus a passion for solving complex geometry problems and optimizing performance.

Qualifications

  • BA/BS and 5 years working on 3D realtime rendering applications.
  • High proficiency in writing safe, performant C++ code.
  • Knowledge of the graphics pipeline, modern rendering techniques, and image processing.
  • Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL).
  • Ability to solve problems in 3D geometry using linear algebra.
  • Experience with all stages of software development, from prototyping to performance optimization.
  • Solid debugging and problem-solving skills.
  • Outstanding teamwork and communication skills.
  • Passionate about owning and refining features.

Skills

C++ programming
3D rendering
Graphics pipeline
Graphics APIs
Shader languages
Linear algebra
Software development lifecycle
Debugging
Communication
Feature ownership

Education

BA/BS in relevant field

Tools

Metal
Vulkan
Direct3D 12
WebGPU

Job description

Kaleidoscope, an Infosys Company, is hiring a Software Engineer for onsite rendering work in Cupertino, CA. The role focuses on realtime 3D rendering, safe C++ development, and owning features across the graphics pipeline.

The position requires strong collaboration with teammates, deep knowledge of graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages, plus a passion for solving complex geometry problems and optimizing performance.

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