Realtime Ray Tracing Engineer for Neural Rendering

Advanced Micro Devices

Bellevue (WA)

Hybrid

USD 140,000 - 200,000

Full time

7 days ago
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Job summary

AMD is seeking a Software Development Engineer specializing in ray tracing and neural rendering to advance real-time graphics on AMD hardware. The role focuses on developing rendering algorithms, implementing optimizations, and collaborating with GPU architecture, driver, and game engineering teams.

The ideal candidate has strong C/C++ skills, proficiency in real-time rendering and modern graphics APIs, and a passion for innovative rendering techniques.

Qualifications

  • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Software Engineering, Computer Graphics, or related technical discipline preferred.
  • Expert knowledge and hands-on experience in C/C++ is required.
  • Strong understanding of real-time rendering, ray tracing, physically based rendering, Monte Carlo techniques, and global illumination algorithms.

Responsibilities

  • Develop and drive execution of advanced rendering algorithms and software for real-time ray tracing and global illumination technologies
  • Research, implement, validate, and optimize rendering techniques such as ReSTIR, path tracing, denoising, sampling, and spatiotemporal resampling methods
  • Contribute to a high-functioning graphics feature team focused on delivering industry-leading visual quality and performance
  • Collaborate closely with cross-functional teams including GPU architecture, driver, game engineering, and graphics research teams to develop and deploy new rendering technologies
  • Help contribute to the design and implementation of future rendering architectures, frameworks, and scalable graphics systems
  • Work very closely with developers, researchers, and project managers to drive graphics innovation from concept through production-quality implementation

Skills

C/C++
Real-time rendering
Ray tracing
GPU programming
Graphics algorithms
Performance optimization
Linux development
Shader languages
Profiling and debugging

Education

Bachelor's or Master's in Computer Science/Engineering

Tools

CUDA
OpenGL/Vulkan

Job description

AMD is seeking a Software Development Engineer specializing in ray tracing and neural rendering to advance real-time graphics on AMD hardware. The role focuses on developing rendering algorithms, implementing optimizations, and collaborating with GPU architecture, driver, and game engineering teams.

The ideal candidate has strong C/C++ skills, proficiency in real-time rendering and modern graphics APIs, and a passion for innovative rendering techniques.

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