GPU Graphics Software Engineer – Real-Time Shaders & DX12

Advanced Micro Devices, Inc.

Bellevue (WA)

On-site

USD 120,000 - 170,000

Full time

7 days ago
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Job summary

Advanced Micro Devices, Inc. (AMD) is seeking a MTS Software Development Engineer to research, design, develop, and optimize low-level GPU-driven graphics technology. You will collaborate with internal and external graphics partners to integrate and optimize AMD gaming tech in products or games.

The role emphasizes using machine learning and graphics APIs to write efficient shaders for real-time rendering and AI-powered workloads across multiple platforms.

Qualifications

  • Master's degree or foreign equivalent in Computer Science, Computer Engineering, Mathematics or related field.
  • Three (3) years of experience in the job offered or a closely related engineering role.
  • Alternate: Bachelor's degree or foreign equivalent with five (5) years of progressive post baccalaureate experience.
  • Design, implementation, debugging, and maintenance of graphics technology sub-systems.
  • Programming in C or C++.
  • Utilizing 3D GPU-accelerated graphics to create applications with interactive visual elements.
  • Working with High-Level Shading Language (HLSL) to write programs for GPUs.
  • CPU and GPU optimization to maximize hardware performance for applications.
  • Modern graphics standards such as DX12 and/or Vulkan.
  • Experience building and optimizing software for PC GPU gaming, gaming consoles, or handhelds.
  • Using DirectX and Direct3D to create high-performance multimedia applications.
  • GPU programming to leverage GPUs for AI, scientific simulations, or gaming.

Responsibilities

  • Research, design, develop, and optimize low-level GPU-driven graphics technology.
  • Collaborate with internal and external graphics and gaming technology partners to integrate and optimize AMD gaming technologies into related products or games.
  • Use machine learning technologies and low-level graphics APIs to write efficient shaders powering real-time graphics processing.

Skills

C/C++
HLSL
DirectX
DX12
Vulkan
GPU programming
Shader optimization
Performance tuning

Education

Master's degree in CS/CE/Math

Job description

Advanced Micro Devices, Inc. (AMD) is seeking a MTS Software Development Engineer to research, design, develop, and optimize low-level GPU-driven graphics technology. You will collaborate with internal and external graphics partners to integrate and optimize AMD gaming tech in products or games.

The role emphasizes using machine learning and graphics APIs to write efficient shaders for real-time rendering and AI-powered workloads across multiple platforms.

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