Real-Time Graphics Programmer - Vulkan/DX Expert

Theforge

California (MO)

On-site

USD 100,000 - 150,000

Full time

14 days+
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Job summary

Theforge in Del Mar, CA is seeking a Graphics Programmer to join a team building advanced real-time graphics for AAA studios. You will write clear, portable code and contribute to the graphics engine from the game interface to Vulkan.

Ideal candidates have a BSc+ in CS, 2+ years with DirectX/Vulkan/Metal, and a track record in rendering engines or graphics programming; multi-platform experience and willingness to tackle challenging open-source-style tasks are valued.

Qualifications

  • BSc or higher in Computer Science or a related field.
  • 2+ years of experience with DirectX, Vulkan, Metal or other rendering APIs.
  • Experience creating a rendering engine or in graphics programming.

Responsibilities

  • Write clear, maintainable and portable code for the graphics engine.
  • Understand the entire graphics engine architecture from game interface to API (primarily Vulkan).

Skills

Graphics programming
GPU optimization
Cross-platform development

Education

BSc or higher in Computer Science

Tools

DirectX
Vulkan
Metal
Rendering API

Job description

Theforge in Del Mar, CA is seeking a Graphics Programmer to join a team building advanced real-time graphics for AAA studios. You will write clear, portable code and contribute to the graphics engine from the game interface to Vulkan.

Ideal candidates have a BSc+ in CS, 2+ years with DirectX/Vulkan/Metal, and a track record in rendering engines or graphics programming; multi-platform experience and willingness to tackle challenging open-source-style tasks are valued.

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