Real-Time Animation Systems Engineer

Epic Games

San Francisco (CA)

On-site

USD 167,399 - 245,519

Full time

14 days+

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Benefits offered by this job

Premium health coverage for you and/or
Unlimited PTO and sick time
Paid sabbatical after 7 years
401(k) with competitive match

Job summary

Epic Games seeks an experienced Animation Systems Programmer for the Special Projects team. You will develop, optimize, and maintain core animation systems within Unreal Engine, ensuring high-quality, efficient animation across projects.

Work with Animation, Design, and Engineering to push the boundaries of real-time graphics and explore new techniques, while mentoring peers and driving performance improvements.

Qualifications

  • Experience in core animation systems within real-time graphics.
  • Strong C++ coding ability with performance focus.
  • Collaborative work across Animation, Design, and Engineering teams.

Responsibilities

  • Architect, implement, and maintain core animation systems used across the Special Projects team.
  • Collaborate with engineers, animators, designers, and partners across time zones.
  • Write technical documentation and designs for animation systems.
  • Research and develop innovative animation techniques for real-time production.

Skills

C++ programming
Linear algebra
Rigging systems
Animation state machines
Multi-threaded programming
Application-level scripting
Communication skills
ML/AI awareness

Education

Bachelor's degree in Computer Science or related

Tools

Unreal Engine

Job description

Epic Games seeks an experienced Animation Systems Programmer for the Special Projects team. You will develop, optimize, and maintain core animation systems within Unreal Engine, ensuring high-quality, efficient animation across projects.

Work with Animation, Design, and Engineering to push the boundaries of real-time graphics and explore new techniques, while mentoring peers and driving performance improvements.

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