Senior Animation Tech Designer - Craft Fluid Game Motion

Epic Games

Point Blank (TX)

On-site

USD 178,000 - 316,000

Full time

14 days+

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Job summary

Epic Games is seeking a Senior Technical Designer in Animation to design and implement gameplay animation systems that deliver high-quality character motion. You will serve as the primary contact for animation implementation issues and work closely with Animation, Design, and Engineering to ensure a smooth pipeline.

You will develop animation tools, state machines, and runtime solutions while collaborating with leadership to maintain a high standard of animation quality.

Qualifications

  • Strong animation sense with realistic and stylized motion.
  • Expertise with animation pipelines and related tools.
  • Excellent problem-solving and communication skills.
  • Familiarity with gameplay animation tools and Unreal Engine Animation Blueprints is a plus.
  • Experience in AAA game development and large teams using Unreal Engine is preferred.
  • Self-motivation and ability to work independently.
  • C++ knowledge not required.

Responsibilities

  • Create animation behavior tools and techniques for complex movement systems.
  • Design and implement animation state machines and runtime solutions.
  • Collaborate with Animation, Design, and Engineering to troubleshoot animation issues.
  • Maintain and elevate animation style and quality with the leadership team.
  • Identify pipeline improvements and create training/docs for the animation team.

Skills

Animation sense
Problem-solving
Teamwork
Written communication
Independence

Tools

Maya
MotionBuilder
Unreal Engine
Control Rig

Job description

Epic Games is seeking a Senior Technical Designer in Animation to design and implement gameplay animation systems that deliver high-quality character motion. You will serve as the primary contact for animation implementation issues and work closely with Animation, Design, and Engineering to ensure a smooth pipeline.

You will develop animation tools, state machines, and runtime solutions while collaborating with leadership to maintain a high standard of animation quality.

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