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HCLTech is seeking a graphics-focused engineer to design and optimize materials for real-time rendering. You will handle PBR workflows, glTF asset pipelines, and shader work while targeting low-end hardware for broad compatibility.
You will also contribute to VFX systems and collaborate with React Three Fiber components to integrate assets runtime, ensuring efficient performance on constrained devices.
HCLTech is seeking a graphics-focused engineer to design and optimize materials for real-time rendering. You will handle PBR workflows, glTF asset pipelines, and shader work while targeting low-end hardware for broad compatibility.
You will also contribute to VFX systems and collaborate with React Three Fiber components to integrate assets runtime, ensuring efficient performance on constrained devices.