QA Engineer (Accessibility – Central QA Ops)

Riot Games

Los Angeles (CA)

On-site

USD 110,000 - 170,000

Full time

4 days ago
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Benefits offered by this job

Healthcare
Life Insurance
Open PTO
Retirement Match
Play Fund
Donation Matching
Parental Leave

Job summary

Riot Games is seeking an Accessibility QA lead to shape and execute testing across PC, console, and web platforms. You will integrate accessibility into QA strategies, plans, and release readiness while guiding both manual and automated tests using assistive technologies.

The role emphasizes collaboration with engineers, designers, and production teams to ensure WCAG/WAI-ARIA conformance and high player quality. Join a distributed, gameplay-focused team.

Qualifications

  • 5+ years of software quality assurance with successful product deliveries.
  • Strong analytical, organizational, and written/verbal communication skills.
  • Experience with manual testing and familiarity with automated testing approaches.
  • Knowledge of the software development life cycle.
  • Experience coaching QA team members and external testers.
  • Experience using Jira and Confluence.
  • Experience with assistive technologies (JAWS, NVDA, VoiceOver).
  • Experience with accessibility testing across digital products and games.
  • Ability to conduct flash-rate testing or develop equivalent expertise.
  • Understanding of WCAG, WAI-ARIA, Section 508, CVA, EAA.

Responsibilities

  • Define accessibility test approaches and integrate into QA strategies, test plans, and release readiness.
  • Plan, execute, and guide manual and automated accessibility testing across games, web, and digital experiences.
  • Test with assistive technologies and interaction modalities (screen readers, keyboard, controller).
  • Conduct accessibility audits and translate findings into actionable stories and remediation guidance.
  • Triage and prioritize accessibility risks using impact, severity, and release needs.
  • Establish quality metrics and drive continuous improvement from test results and player feedback.
  • Create reusable guidance, tools, checklists, and training for product teams.
  • Coach QA professionals, external testers, and partners on accessibility test design and reporting.
  • Communicate accessibility status, risks, and recommendations across distributed teams.

Skills

Accessibility testing
Test planning
Assistive technologies
Jira
Confluence
Team coaching
Communication
WCAG / accessibility standards
Game QA collaboration

Education

ISTQB Foundation Level
ISTQB Agile Tester
IC Agile Agile Testing

Tools

Jira
Confluence
PEAT tools

Job description

  • Define accessibility test approaches and integrate them into product QA strategies, test plans, regression processes, and release readiness
  • Plan, execute, and guide manual and automated accessibility testing across games, web, video, and other digital experiences
  • Test with assistive technologies and interaction modalities, including screen readers, keyboard navigation, controller input, and flash-rate testing tools
  • Conduct accessibility audits and regression testing; translate findings into actionable user stories, defects, quality reports, and remediation guidance
  • Triage and prioritize accessibility risks using player impact, severity, likelihood, product context, and release needs
  • Establish quality metrics and use test results, defect trends, and player feedback to drive decisions and continuous improvement
  • Create reusable guidance, tools, checklists, and training that help product teams build accessibility into planning, design, development, and testing
  • Coach QA professionals, external testers, and product partners on accessibility test design, execution, and reporting
  • Communicate accessibility quality status, risks, and recommendations while collaborating across distributed teams and disciplines
Benefits
  • Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.
  • Family Care: Life insurance, parental leave, plus short and long-term disability.
  • Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.
  • Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.
  • Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.
  • Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.
Requirements
  • Experience designing, implementing, and executing test approaches as part of an overall test strategy5+ years of software quality assurance experience, with multiple examples of successful product or feature delivery
  • Strong analytical, organizational, written, and verbal communication skills
  • Experience with manual testing and familiarity with automated testing approaches, tools, or frameworks
  • Knowledge of and fluency in the software development life cycle
  • Experience coaching or mentoring QA team members and/or external testers on test design, planning, and execution
  • Experience using task and defect management tools such as Jira and Confluence
  • Experience using assistive technologies, including common screen readers such as JAWS, NVDA, and VoiceOver
  • Experience creating test plans, test cases, user stories, and quality or coverage reporting
  • Experience with accessibility testing across digital products, games, web experiences, or comparable software
  • Experience performing flash-rate or photosensitivity testing, including use of tools such as Harding or PEAT, or the ability to quickly develop equivalent expertise
  • Strong understanding of accessibility standards, principles, and techniques, including WCAG, WAI-ARIA, Section 508, CVA and EAA with the ability to interpret requirements and advise product teams
  • Experience driving continuous improvement within a team or product development process
  • Experience partnering effectively with software engineers, designers, artists, producers, project managers, and other cross-functional partners
  • Experience testing keyboard navigation and other relevant input methods or assistive technologies
  • Experience triaging accessibility issues and communicating remediation guidance to technical and non-technical partners
  • Experience working with distributed teams, vendors, or external testing partners
  • Experience with web technologies and accessibility testing in HTML, CSS, JavaScript, or related UI systems
  • Experience designing or maintaining accessibility test automation, tooling, or reusable QA infrastructure
  • Experience conducting user testing or incorporating feedback from players with disabilities into quality practices
  • Experience testing games or interactive experiences across PC, console, and/or mobile platforms
  • ISTQB Foundation Level, ISTQB Agile Tester, ICAgile Agile Testing, or comparable certification
  • Experience with accessibility testing for game engines or game UI technologies, such as Unity or Unreal
  • Experience establishing quality metrics that influence product decisions and drive change
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