Product Designer

Zoro

Los Angeles (CA)

Hybrid

USD 110.000 - 150.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden

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Zusammenfassung

Zoro is seeking an experienced UI/UX designer in Los Angeles to own design from concept to shipped screen. You will work with engineers and client teams to transform complex workflows into calm, dense interfaces, and you will help scale a design system across multiple surfaces.

You should bring 4+ years of designing complex software, a shipped portfolio, strong typography, and the ability to discuss states, constraints, and data with engineers.

Qualifikationen

  • 4+ years designing complex software, including tools, consoles, or operations products.
  • Portfolio of shipped work, not concepts.
  • Strong typography and information-density judgment.
  • Fluency with engineers: you speak states, constraints, and data.
  • Defend design choices in plain language.

Aufgaben

  • Own design from first sketch to shipped screen.
  • Turn operational mess into clear, dense interfaces.
  • Sit with engineers and clients; design against real workflows.
  • Build and hold the design system across every surface.
  • Prototype in code or close enough to argue with engineers.

Kenntnisse

Experience in complex software design
Portfolio of shipped work
Typography and information density
Collaboration with engineers
Defensible design taste

Jobbeschreibung

Zoro sells trust in software that acts. That trust is won or lost on a screen: the approval queue an operator clears every morning, the console a founder opens before a board call. Design is not decoration here; it is the difference between a system people rely on and one they route around.

You will own design from the first sketch to the shipped screen, sitting with engineers and inside client companies. The work is dense, calm, obvious software, and a design system that keeps it that way as the surface area grows.

What you will do
  • Own design from first sketch to shipped screen
  • Turn operational mess into clear, dense, calm interfaces
  • Sit with engineers and clients; design against real workflows
  • Build and hold the design system across every surface
  • Prototype in code or close enough to argue with engineers
What we are looking for
  • 4+ years designing complex software: tools, consoles, operations products
  • A portfolio of shipped work, not concepts
  • Strong typography and information-density judgment
  • Fluency with engineers: you speak states, constraints, and data
  • Taste you can defend in plain language
Nice to have
  • Motion design that explains state instead of decorating it
  • Data visualization for operators, not analysts
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