Principal Engineer, Roblox Studio Builder Tools

Roblox

San Mateo (CA)

On-site

USD 345,000 - 399,000

Full time

14 days+

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Job summary

Roblox is hiring a Principal Engineer for the Builder Tools team in San Mateo, CA. You will shape the architecture, build reusable tooling for Roblox Studio, and mentor engineers to improve the developer experience for millions of game creators.

You will partner with designers, product managers, and other engineers to deliver ergonomic, scalable tooling and contribute to the future of our massively multiplayer development platform.

Qualifications

  • 8+ years in developing and deploying top‑of‑the‑line user‑facing applications.
  • 3+ years of experience with C++ or another lower‑level language.
  • Bachelor's degree in Computer Science or a related field.
  • Passion for end‑user experience.
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus.
  • Experience in making developer‑, engineer‑ or artist‑facing tools such as game development tooling, CADs, 3D editors, design tools is a big plus.

Responsibilities

  • Work on interactive tools for Roblox game developers.
  • Define architecture and implement reusable tooling frameworks.
  • Collaborate with UX designers and Product Managers to design ergonomic solutions.
  • Design and drive the architecture and technical direction of the application.
  • Own and deliver complex projects from planning through execution.
  • Work cross‑functionally across teams and platforms.
  • Mentor team members to grow their skills and expertise.
  • Establish practices and patterns for technology choices and implementation.
  • Support building the world's best professional application for massively multiplayer game development.

Skills

End‑user experience
Mentoring
Cross‑functional collaboration
UX collaboration

Education

Bachelor's degree in Computer Science

Tools

C++
React
Cocoa
WPF

Job description

Roblox is hiring a Principal Engineer for the Builder Tools team in San Mateo, CA. You will shape the architecture, build reusable tooling for Roblox Studio, and mentor engineers to improve the developer experience for millions of game creators.

You will partner with designers, product managers, and other engineers to deliver ergonomic, scalable tooling and contribute to the future of our massively multiplayer development platform.

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