Principal AI Engineer — Creator Tools & Build Surfaces

Roblox

San Mateo (CA)

On-site

USD 295,000 - 345,000

Full time

4 days ago
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Job summary

Roblox in San Mateo, CA is seeking a Senior/Principal Software Engineer on the Build Surfaces team to shape how creators build on Roblox across Studio and the Roblox App. You will contribute to end-to-end features, mentor engineers, own projects from spec to launch, and work with React, Luau, and C++.

The role emphasizes rapid iteration, performance, and collaboration. Requirements include 8+ years of hands-on experience, a BS in Computer Science, and proficiency in C++, Luau, JavaScript, and

Qualifications

  • 8+ years of hands-on software development experience including large-scale products.
  • Proficiency in C++ and modern C++ practices.
  • Experience with Lua-based Luau and JavaScript/TypeScript in production apps.

Responsibilities

  • Contribute to development across Build and Studio Assistant surfaces.
  • Ship end-to-end features spanning AI-assisted iteration, direct editing, monetization, analytics, and onboarding.
  • Mentor engineers on the team through formal mentoring and leadership by example.
  • Own projects from technical specification, execution and launch.
  • Collaborate with product, design and cross-team collaborators to uphold execution quality and velocity.

Skills

8+ years experience
C++
Luau
JavaScript
TypeScript

Education

BS degree in Computer Science

Job description

Roblox in San Mateo, CA is seeking a Senior/Principal Software Engineer on the Build Surfaces team to shape how creators build on Roblox across Studio and the Roblox App. You will contribute to end-to-end features, mentor engineers, own projects from spec to launch, and work with React, Luau, and C++.

The role emphasizes rapid iteration, performance, and collaboration. Requirements include 8+ years of hands-on experience, a BS in Computer Science, and proficiency in C++, Luau, JavaScript, and

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