Principal Engineer, Creator Collaboration & Studio Platform

Roblox

San Mateo (CA)

On-site

USD 295,000 - 345,000

Full time

4 days ago
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Job summary

Roblox is seeking a Principal Engineer for the Collaboration team in San Mateo, CA, to lead architecture and design for Roblox Studio workflows and platform collaboration between Creators and AI agents. You will mentor engineers, deliver scalable features, and help shape the future of collaborative game development.

The role requires 8+ years of deep engineering experience in C++, with a hands-on mindset and a passion for mentoring others.

Qualifications

  • 8+ years experience solving large-scale system problems.
  • BS or MS in Computer Science or equivalent experience.
  • Strong focus on scalable, available systems.

Responsibilities

  • Plan and deliver complex technical features end-to-end in the game engine and Studio UI.
  • Establish foundational architecture and technical direction for Studio expansion.
  • Collaborate cross-functionally to deliver high-quality user functionality.
  • Lead by example and mentor engineers in best practices and patterns.
  • Improve product quality through automation and testing.
  • Contribute to building the world’s best application for massively multiplayer game development.

Skills

C++
Multithreading
Networking
End-to-end delivery
Automated testing
Mentoring
Communication

Education

BS or MS in Computer Science

Tools

Version control systems
File storage systems
Databases

Job description

Roblox is seeking a Principal Engineer for the Collaboration team in San Mateo, CA, to lead architecture and design for Roblox Studio workflows and platform collaboration between Creators and AI agents. You will mentor engineers, deliver scalable features, and help shape the future of collaborative game development.

The role requires 8+ years of deep engineering experience in C++, with a hands-on mindset and a passion for mentoring others.

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