Principal 3D Generalist — Remote Mobile Games Lead

Jam City Inc

San Francisco (CA)

On-site

USD 75,000 - 120,000

Full time

14 days+
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Benefits offered by this job

Unlimited Vacation
Paid Sick Days
Medical and Dental & Vision insurance
Life Insurance
401k

Job summary

Jam City is seeking a Principal 3D Generalist to lead art for a brand new game in our Narrative Game division. You are a versatile artist with a strong technical background, solving problems and delivering assets that fit into the full art pipeline.

You will collaborate daily with the 3D Art Director, engineers and designers, establish pipelines, review concepts, and help bring characters, props and environments to life. Remote position with occasional in-person meetings.

Qualifications

  • 5+ years of 3D game experience.
  • Proficiency in Maya, Unity and Substance tools.
  • Experience on at least two 3D games from concept to completion, one on mobile.
  • Mastery of Maya and Adobe Creative Suite.
  • Excellent Unity knowledge and shader experience.
  • Experience with ZBrush and Substance tools.
  • Strong lighting and real-time lighting expertise.
  • Understanding of 3D pipelines in game development.
  • Art Degree or equivalent working experience.

Responsibilities

  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, both real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and asset types.
  • Write comprehensive documentation on best practices.
  • Collaborate with the 3D Art Director daily.
  • Work with Tech Art and Engineering on art implementation ideas.
  • Troubleshoot visual issues in Maya and Unity.
  • Attend occasional in-person meetings when needed.

Skills

5+ years of 3D game experience
Strong problem solving
Collaborative teamwork
Portfolio-based assessment

Education

Art Degree or equivalent experience

Tools

Maya
Unity
ZBrush
Substance Painter
Substance Designer
Adobe Creative Suite

Job description

Jam City is seeking a Principal 3D Generalist to lead art for a brand new game in our Narrative Game division. You are a versatile artist with a strong technical background, solving problems and delivering assets that fit into the full art pipeline.

You will collaborate daily with the 3D Art Director, engineers and designers, establish pipelines, review concepts, and help bring characters, props and environments to life. Remote position with occasional in-person meetings.

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