Principal 3D Generalist

Workingames

San Francisco (CA)

Hybrid

USD 75,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Unlimited Vacation
Paid Sick Days
Kin Care
Holidays
Medical Coverage
Dental & Vision
Life Insurance
401k
Flexible Spending Accounts
Wellness Activities
Parental Leave
Company Events

Job summary

Jam City is seeking a Principal 3D Generalist to lead art solutions for a new narrative title. You’ll be a versatile artist with a strong technical background, delivering assets end-to-end while fitting into any 3D art team. You’ll work with Maya, Unity, ZBrush, and Substance to create characters, props, and environments.

This remote position rewards independence and collaboration and requires problem-solving across the full art pipeline, with occasional in-person meetings as needed.

Qualifications

  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging and shader development.
  • Worked on at least two 3D games from conception to completion, mobile preferred.
  • Mastery of Maya and Adobe Creative Suite; excellent Unity knowledge.
  • Experience with ZBrush and Substance tools; strong lighting skills.
  • Comfortable with diverse styles and pipeline collaboration.

Responsibilities

  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Rig and skin props and characters as needed.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and assets.
  • Write comprehensive documentation on best practises.
  • Collaborate with the 3D Art Director daily.
  • Work with Tech Art and Engineering on implementation ideas.
  • Troubleshoot visual issues in Maya and Unity.
  • Attend occasional in-person meetings despite remote role.

Skills

3D game experience
Modeling
Texturing
Lighting
Rigging
Skinning
Shader development
Maya
Adobe Creative Suite
Unity
ZBrush
Substance Painter
Substance Designer
Portfolio

Tools

Maya
Unity
ZBrush
Substance Painter
Substance Designer
Adobe Creative Suite

Job description

As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment.

PERKS & BENEFITS
  • Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
  • 100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
  • Life Insurance, 401k, Flexible Spending Accounts, & More*
  • Wellness Activities & Programs
  • 12 Weeks Paid Parental Leave*
  • Happy Hours Company Events
  • *Only applies to full-time positions.

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info.

In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.

RESPONSIBILITIES
  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, both real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and types of assets.
  • Write comprehensive documentation on best practises.
  • Work closely with the 3D Art Director on a daily basis.
  • Collaborate with the Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.
  • While this is a remote position, it’s desired to attend occasional in person critical meetings.
REQUIREMENTS
  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging, skinning and shader development experience.
  • Must have worked on at least two 3D games from conception to completion, one of them on mobile.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiar with Substance painter and designer.
  • Excellent at lighting, with real time lighting experience and mastery in light baking processes.
  • Ability to work in a broad range of subjects and styles.
  • Firm grasp of both Environment and Character art process.
  • Good understanding of human and animal anatomy.
  • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
  • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
  • Excellent problem-solving ability.
  • Art Degree or similar working experience.
  • Be comfortable working on-site 5x week.
NICE TO HAVE
  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya (Mel or Python).

In compliance with local law, we are disclosing the compensation for this role. The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.

Pay Range: $75,000 — $120,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
  • Company news and events on our LinkedIn
  • Company Blog
  • Employee Feedback on our Comparably page
  • Find videos on our teams and games on our Youtube
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION

We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.

ABOUT JAM CITY

Jam City is a leading entertainment studio with a proven track record of creating some of the world’s most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players’ lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.

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