Open-World Audio Engineer (Wwise + Unity)

Crytivo

San Diego (CA)

Presencial

USD 85.000 - 130.000

Jornada completa

Hace 3 días
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Descripción de la vacante

Crytivo's San Diego studio is seeking a Wwise Audio Engineer to join our open-world project, Autonomica. You will work with Wwise and Unity to implement and expand the in-game soundscape across effects, music, and voices.

You will organize Wwise projects, collaborate with designers and engineers, debug audio issues, and optimize performance to ensure a responsive audio pipeline that enhances atmosphere and gameplay.

Formación

  • Experience writing and maintaining audio systems in C#, with Wwise in Unity.
  • Strong knowledge of interactive audio, event-driven playback, and parameter control.
  • Experience integrating and maintaining audio pipelines in Unity.
  • Ability to optimize memory usage and performance in real-time projects.

Responsabilidades

  • Implement, maintain, and improve game audio systems using Wwise and Unity from design to code implementation.
  • Add and manage sound effects, music, and voice lines across gameplay, UI, and world systems.
  • Organize and maintain Wwise project structure, events, states, switches, RTPCs, and sound banks.
  • Collaborate with Sound Designers, Game Designers, and Engineers to support gameplay needs.
  • Debug and resolve audio-related issues in implementation and runtime behavior.
  • Maintain consistency, performance, and reliability across interactive audio systems.

Conocimientos

Interactive audio
C# scripting
Audio optimization
Collaboration

Herramientas

Wwise
Unity
Pro Tools
Reaper

Descripción del empleo

Crytivo's San Diego studio is seeking a Wwise Audio Engineer to join our open-world project, Autonomica. You will work with Wwise and Unity to implement and expand the in-game soundscape across effects, music, and voices.

You will organize Wwise projects, collaborate with designers and engineers, debug audio issues, and optimize performance to ensure a responsive audio pipeline that enhances atmosphere and gameplay.

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