Neural Rendering Engineer — Real-Time AI Graphics (Equity)

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 124,000 - 242,000

Full time

14 days+
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Benefits offered by this job

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Benefits

Job summary

NVIDIA is seeking a Neural Graphics Engineer in California for real-time rendering and neural graphics work. You will implement techniques in production pipelines, prototype differentiable graphics, and collaborate across teams to ship features.

The role requires 2–4 years of C++/Python experience and coursework in graphics or ML, with opportunities to work on shader languages, compilers, and runtime tools at scale.

Qualifications

  • BS/MS/PhD in CS/EE/Physics or related field, or equivalent experience.
  • 2–4 years of practical experience in C++ and Python.
  • Coursework or projects in computer graphics, ML, or computer vision.

Responsibilities

  • Implement and optimize neural graphics techniques within real-time rendering pipelines.
  • Prototype neural rendering, differentiable graphics, and generative 3D approaches.
  • Collaborate across teams to move ideas from concept to production.
  • Contribute to graphics software stack, including compilers, shaders, and runtime tools.

Skills

C++
Python
Neural graphics
PyTorch
Graphics knowledge

Education

BS/MS/PhD in CS/EE/Physics

Tools

PyTorch
Slang/HLSL/GLSL
Vulkan/OpenGL/DirectX
Compiler development

Job description

NVIDIA is seeking a Neural Graphics Engineer in California for real-time rendering and neural graphics work. You will implement techniques in production pipelines, prototype differentiable graphics, and collaborate across teams to ship features.

The role requires 2–4 years of C++/Python experience and coursework in graphics or ML, with opportunities to work on shader languages, compilers, and runtime tools at scale.

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