Senior AI Software Engineer – Real-Time Gaming AI

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 224,000 - 431,000

Full time

5 days ago
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Job summary

NVIDIA Corporation in Santa Clara, CA seeks a Senior Software Engineer to push AI and graphics for real-time gaming. You will advance unreleased projects powered by state‑of‑the‑art models from research to playable experiences, collaborating with NVIDIA Research, rendering, and art teams.

The role requires deep C++/Python expertise, distributed PyTorch training, and GPU optimization. You will ship prototypes to production and integrate models with Unreal Engine, Unity, and custom engines, while

Qualifications

  • BS, MS, or PhD in CS/EE or equivalent experience.
  • 12+ years of software engineering shipping AI/ML systems.
  • Expert-level C++ and Python.
  • Hands-on experience training deep learning models with PyTorch.
  • Experience in video generation, world models, diffusion or neural rendering.
  • Experience optimizing GPU inference with CUDA, TensorRT, or Triton.
  • Track record turning prototypes into shipped products.

Responsibilities

  • Build and ship software for upcoming projects that bring world models and video diffusion to real-time gaming.
  • Train, fine-tune, and evaluate models, including data curation and adapting models to game content and controls.
  • Optimize models and inference for latency, token throughput, and quality using distillation, quantization, and reduced-step sampling on RTX devices and in the cloud.
  • Profile and remove bottlenecks across the stack, from model architecture to GPU kernels.
  • Integrate models into Unreal Engine, Unity, and custom engines, so they run efficiently alongside rendering.
  • Lead technical decisions, mentor other engineers, and collaborate with NVIDIA Research, rendering, and art teams.

Skills

C++
Python
PyTorch
CUDA
Transformers
Neural rendering

Education

BS/MS/PhD in CS/EE

Tools

CUDA
TensorRT
Triton

Job description

NVIDIA Corporation in Santa Clara, CA seeks a Senior Software Engineer to push AI and graphics for real-time gaming. You will advance unreleased projects powered by state‑of‑the‑art models from research to playable experiences, collaborating with NVIDIA Research, rendering, and art teams.

The role requires deep C++/Python expertise, distributed PyTorch training, and GPU optimization. You will ship prototypes to production and integrate models with Unreal Engine, Unity, and custom engines, while

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