Real-Time Graphics Systems Engineer - C++ Driver

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 152,000 - 242,000

Full time

3 days ago
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Job summary

NVIDIA Corporation is seeking a Graphics System Software Engineer to advance the AI for Experiences team. You will design, develop, and maintain user-mode drivers and platform code that form the foundation of NVIDIA graphics technologies.

You will ensure compatibility across diverse GPU architectures and operating systems while collaborating on APIs and systems integration for real-time graphics and AI workloads.

Qualifications

  • BS degree in CS/Engineering or equivalent experience.
  • 5+ years of robust C++ development.
  • 5+ years in platform, driver, or SDK development.
  • Strong knowledge of rendering APIs (DX12/Vulkan).

Responsibilities

  • Design, develop, and maintain user-mode driver and platform code.
  • Ensure backward/forward compatibility across GPUs, OS, and driver releases.
  • Support design and validation of next-gen GPUs from design to shelf.
  • Collaborate with graphics teams to implement APIs across GPU generations.

Skills

C++
Driver development
Graphics APIs
Algorithms & data structures
Computer architecture

Education

B.S. or higher in Computer Science/Engineering

Tools

DirectX 12
Vulkan
Windows/Linux Driver development

Job description

NVIDIA Corporation is seeking a Graphics System Software Engineer to advance the AI for Experiences team. You will design, develop, and maintain user-mode drivers and platform code that form the foundation of NVIDIA graphics technologies.

You will ensure compatibility across diverse GPU architectures and operating systems while collaborating on APIs and systems integration for real-time graphics and AI workloads.

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