Senior Systems Engineer, Neural Graphics

3M HEALTHCARE

Santa Clara (CA)

On-site

USD 224,000 - 431,250

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Equity
Benefits package

Job summary

NVIDIA in Santa Clara, CA is seeking an outstanding engineer for the Neural Graphics team to drive real‑time production pipelines that merge AI and graphics. You will own end‑to‑end development from prototype to shipped product, tackling latency, memory, and throughput challenges at scale.

The role emphasizes systems thinking, cross‑functional collaboration, and delivering production‑quality implementations of cutting‑edge techniques like world models and neural rendering.

Qualifications

  • Degree in Computer Science, Computer Graphics, Machine Learning, or equivalent practical experience
  • 12+ years of experience with a sustained track record of shipping impactful products or technologies
  • Experience taking research concepts through the full lifecycle to production‑quality systems
  • Systems‑level thinking — you naturally reason about end‑to‑end behavior, cross‑cutting concerns, and why a design works, not just that it works

Responsibilities

  • Take innovative world simulation techniques — like AlpaDreams — and drive them into production‑ready, real‑time pipelines integrated with downstream stacks
  • Own the end‑to‑end path from prototype to shipping product — performance optimization, system integration, quality bar
  • Solve the hard systems challenges — latency, memory, throughput — that stand between a research demo and a product customers depend on
  • Make principled design trade‑offs across the full stack — choosing the right level of complexity, identifying where a simpler approach wins, and understanding how decisions in one stage affect the rest of the pipeline

Skills

Systems thinking
End-to-end ownership
Production-ready pipelines
Performance optimization

Education

Degree in Computer Science, Computer Graphics, Machine Learning, or equivalent practical experience

Tools

World models
Diffusion models
LLMs
Neural radiance fields

Job description

Computer graphics is undergoing its most significant transformation since the invention of the GPU. AI and traditional rendering are converging, opening unprecedented possibilities for real‑time visual experiences. At NVIDIA, our Neural Graphics team is where groundbreaking techniques meet production systems used by millions of developers and creators worldwide. Through technologies like AlpaDreams — our neural world simulation system delivering neural‑reconstruction‑level fidelity in open worlds — we’re solving the hardest integration and performance challenges at the frontier of AI and graphics. This is systems work — understanding the full problem, making sharp design trade‑offs, and building something that holds together end‑to‑end under real‑world constraints. We’re looking for an outstanding engineer to be a driving force in this evolution. You’ll bring deep expertise in graphics and AI to our production team, taking novel techniques and driving them through the hard last‑mile engineering required to ship real products. You see research and engineering as the same work at different altitudes — and you’re motivated by the systems optimization, integration challenges, and steadfast iteration that turn a promising idea into something millions of people use. If that sounds like you, this is an outstanding opportunity to shape the future of visual computing.

What You’ll Be Doing:
  • Take innovative world simulation techniques — like AlpaDreams — and drive them into production‑ready, real‑time pipelines integrated with downstream stacks
  • Own the end‑to‑end path from prototype to shipping product — performance optimization, system integration, quality bar
  • Solve the hard systems challenges — latency, memory, throughput — that stand between a research demo and a product customers depend on
  • Make principled design trade‑offs across the full stack — choosing the right level of complexity, identifying where a simpler approach wins, and understanding how decisions in one stage affect the rest of the pipeline
What We Need to See:
  • Degree in Computer Science, Computer Graphics, Machine Learning, or equivalent practical experience
  • 12+ years of experience with a sustained track record of shipping impactful products or technologies
  • Experience taking research concepts through the full lifecycle to production‑quality systems
  • Systems‑level thinking — you naturally reason about end‑to‑end behavior, cross‑cutting concerns, and why a design works, not just that it works
Ways to Stand Out:
  • Hands‑on work with world models, diffusion models, LLMs, neural radiance fields, differentiable rendering, or neural content generation in shipped products or production pipelines
  • Experience building scalable systems with AI agents
  • Non‑traditional background bringing fresh, interdisciplinary approaches (e.g., computational physics, materials science, game engine development)
  • A track record of turning ambitious research into technology that actually works at scale
  • You think like a systems architect — you can articulate why a design decision was made, what alternatives were considered, and what trade‑offs were accepted
Salary and Equity

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6. You will also be eligible for equity and benefits.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Machine Learning Graphics Engineer, AI for Experiences
Senior Machine Learning Graphics Engineer, AI for Experiences

NVIDIA • North Carolina

On-site
USD 224,000 - 432,000
Equity
Benefits package
Senior Machine Learning Graphics Engineer, AI for Experiences
Senior Machine Learning Graphics Engineer, AI for Experiences

NVIDIA • Santa Clara (CA)

On-site
USD 272,000 - 432,000
Senior Machine Learning Graphics Engineer, AI for Experiences
Senior Machine Learning Graphics Engineer, AI for Experiences

NVIDIA • Durham (NC)

On-site
USD 272,000 - 432,000
Equity
Benefits package
Senior System Software Engineer, Interactive World Models
Senior System Software Engineer, Interactive World Models

NVIDIA Gruppe • Santa Clara (CA)

On-site
USD 184,000 - 357,000
Senior Machine Learning Graphics Engineer, AI for Experiences
Senior Machine Learning Graphics Engineer, AI for Experiences

2100 NVIDIA USA • Santa Clara (CA)

On-site
USD 224,000 - 432,000
Equity
Comprehensive benefits
Senior Systems Performance Engineer
Senior Systems Performance Engineer

NVIDIA • Santa Clara (CA)

On-site
USD 136,000 - 259,000
Senior Software Development Engineer, Neural Graph Infrastructure
Senior Software Development Engineer, Neural Graph Infrastructure

NVIDIA Gruppe • Santa Clara (CA)

On-site
USD 168,000 - 311,000
Equity
Benefits package
Senior Software Engineer, SOC Design Methodology
Senior Software Engineer, SOC Design Methodology

Segment (Twilio) • Santa Clara (CA)

On-site
USD 136,000 - 265,000
Senior Staff Software Engineer — AI Applications and Platform Foundations
Senior Staff Software Engineer — AI Applications and Platform Foundations

NVIDIA • Santa Clara (CA)

On-site
USD 184,000 - 288,000
Equity
Inclusive work environment
Benefits package
Software Engineer, Neural Graphics Developer Tools
Software Engineer, Neural Graphics Developer Tools

NVIDIA • Seattle (WA)

On-site
USD 152,000 - 288,000
Equity
Benefits