Mobile Level Designer & Artist for Hidden Object Puzzles

Jam City

San Francisco (CA)

On-site

USD 90,000 - 110,000

Full time

14 days+
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Benefits offered by this job

Unlimited vacation
Paid sick days
Health, dental & vision insurance
Life insurance
401k
Parental leave
Wellness programs
Company events

Job summary

Jam City is seeking a Level Design Artist to craft Hidden Object scenes for a brand new game in the Narrative Game division. You will combine artistry and design to assemble engaging levels, using existing assets and contributing to the overall look and feel of the project for mobile devices.

The role requires 3+ years of 3D game experience, mastery of Unity, and strong skills in Maya and Adobe Creative Suite. On-site, 5 days a week, with a comprehensive benefits package.

Qualifications

  • 3+ level design experience.
  • 3+ years of 3D game experience, Hidden Object game experience preferred.
  • Complete mastery of Unity Engine.
  • Must have worked on at least one 3D game from conception to completion.
  • Great knowledge of Maya and Adobe Creative Suite.

Responsibilities

  • Assemble captivating levels using existing assets.
  • Collaborate with designers and artists to ensure optimal quality.
  • Lit 3D scenes that are optimized for mobile devices.
  • Edit or create high-quality and optimized 3D environments and props.
  • Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that consider design, art and narrative needs.
  • Work with your Art Lead and Art Director in establishing and maintaining the look of the project.
  • Present your work to the Design and Narrative leads and address any note or change of direction.
  • Playtest other people’s levels and provide feedback to ensure a cohesive gameplay experience.
  • Identify, troubleshoot and resolve visual issues with in-game environment assets and character environment interaction.
  • Identify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.
  • Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
  • Identify and solve aesthetic and technical issues in the development process.

Skills

Level design
3D game experience
Unity
Maya
Adobe Creative Suite

Education

Art Degree or similar

Tools

Unity Engine
Maya
Substance Painter
Shader graph tools

Job description

Jam City is seeking a Level Design Artist to craft Hidden Object scenes for a brand new game in the Narrative Game division. You will combine artistry and design to assemble engaging levels, using existing assets and contributing to the overall look and feel of the project for mobile devices.

The role requires 3+ years of 3D game experience, mastery of Unity, and strong skills in Maya and Adobe Creative Suite. On-site, 5 days a week, with a comprehensive benefits package.

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